Town: Iyuzeld Ngahimu-éij

Iyuzeld Ngahimu-éij

Iyuzeld Ngahimu-éij
Example Gnollish architecture.
StateKoiapian City-state
ProvenceVejkzmekáf Principality
RegionI̽wi̽ Hyento̠ Moorland
Founded911
Community LeaderLord Gnanvaihn vyim Rovuldyutsɪxt
Area4 km2 (1 mi2)
Average Yearly Temp8°C (46°F)
Average Elevation1560 m (5118 ft)
Average Yearly Precipitation254 cm/y (99 in/y)
Population1100
Population Density275 people per km2 (1100 people per mi2)
Town AuraNecromancy
Naming
Native nameIyuzeld Ngahimu-éij
Pronunciation/feˈip/ /ʤiʤ/
Direct Translation[pretty] [diet]
Translation[Not Yet Translated]

Iyuzeld Ngahimu-éij (/feˈip/ /ʤiʤ/ [pretty] [diet]) is a temperate Town located in the Vejkzmekáf Principality of the Koiapian City-state.

The name Iyuzeld Ngahimu-éij is derived from the Gnollish language, as Iyuzeld Ngahimu-éij was founded by Shêpînh vyim Roxlendeplə˞rd, who was culturaly Gnollish.

Climate

Iyuzeld Ngahimu-éij has a yearly average temperature of 8°C (46°F), with its average temperature during the summer being a freezing 0°C (32°F) and its average temperature during the winter being a cool 16°C (60°F). Iyuzeld Ngahimu-éij receives an average of 254 cm/y (99 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Iyuzeld Ngahimu-éij covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1560 m (5118 ft) above sea level.

Overview

Iyuzeld Ngahimu-éij was founded durring the early 10th century, by Shêpînh vyim Roxlendeplə˞rd. The establishment of the new community went well, with no major obsticles durring construction.

Iyuzeld Ngahimu-éij was built using the conventions of Gnollish durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Iyuzeld Ngahimu-éij is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Iyuzeld Ngahimu-éij is buildings are grouped arround an odd layout of premissive canals streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Iyuzeld Ngahimu-éij's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. The political statment focused walls has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Before you’ve even set foot into the heart of Iyuzeld Ngahimu-éij, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The town is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Iyuzeld Ngahimu-éij.

Civic Infrastructure

Iyuzeld Ngahimu-éij has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iyuzeld Ngahimu-éij.

Iyuzeld Ngahimu-éij has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Iyuzeld Ngahimu-éij has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Iyuzeld Ngahimu-éij has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Iyuzeld Ngahimu-éij has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iyuzeld Ngahimu-éij has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iyuzeld Ngahimu-éij has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iyuzeld Ngahimu-éij's public wards, blessings, and other arcane systems.

Iyuzeld Ngahimu-éij possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Iyuzeld Ngahimu-éij has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Iyuzeld Ngahimu-éij has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Two or more groups of citizens within Iyuzeld Ngahimu-éij hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.

Iyuzeld Ngahimu-éij's town hall was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Iyuzeld Ngahimu-éij the milk never sours.

The Alligator near Iyuzeld Ngahimu-éij are known to be more aggressive than normal.

Iyuzeld Ngahimu-éij's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Truename Magic energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4444 m2
    • Cattle and Similar Creatures: 275
    • Poultry: 3300
    • Swine: 220
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 110

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 8
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

333 of Iyuzeld Ngahimu-éij's population work within a Foundational Occupation.

745 of Iyuzeld Ngahimu-éij's population do not work in a formal occupation, but do contribute to the local economy. 22 (2%) are noncontributers.

Points of Interest

Iyuzeld Ngahimu-éij has a substantial mill pond located a short distance from town.

POI

History

The the a set of sabatons of Chronomancy, an a set of sabatons imbued with great amounts of Chronomancy energies was created near Iyuzeld Ngágenu-leghi by in time immemorial, reportedly some time during the early 2nd century.

History